Re: ZeroEdge's Custom Weaponry
Posted: Mon Mar 14, 2011 3:36 am
WIP: White Rock Shooter inspired scythe
When I first saw the White Rock Shooter figma (the one bundled with the Black Rock Shooter PSP game), my eyes went straight to what she was holding... one of the coolest-looking weapons I've ever seen! (has a preference to melee weapons >_<). Sadly, she was not (currently) on my wish list, so I decided to build the scythe that's shinki-sized (figmas are a bit smaller than shinkis) and with a few alterations to the design (white weapons don't look that good on a black-themed Strarf, IMO).
I ran out of scrap plastic so I bought plastic dvd cases to use. I chose the transparent ones cause they're thin and look easy to work with... but I was wrong! The plastic is tougher than any I've ever used (chipped my cutter blade twice!) and was a pain cutting the curved edges. But that would mean a very strong finished product so I guess that's good too.
Here's what it looks like when assembled.
Night shift this week, so progress may take some time...
When I first saw the White Rock Shooter figma (the one bundled with the Black Rock Shooter PSP game), my eyes went straight to what she was holding... one of the coolest-looking weapons I've ever seen! (has a preference to melee weapons >_<). Sadly, she was not (currently) on my wish list, so I decided to build the scythe that's shinki-sized (figmas are a bit smaller than shinkis) and with a few alterations to the design (white weapons don't look that good on a black-themed Strarf, IMO).
I ran out of scrap plastic so I bought plastic dvd cases to use. I chose the transparent ones cause they're thin and look easy to work with... but I was wrong! The plastic is tougher than any I've ever used (chipped my cutter blade twice!) and was a pain cutting the curved edges. But that would mean a very strong finished product so I guess that's good too.
Here's what it looks like when assembled.
Night shift this week, so progress may take some time...