Battle Masters Mk.2

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Zenislez
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Re: Battle Masters Mk.2

Post by Zenislez » Thu Jul 12, 2012 3:16 am

Congrats on winning the fight. But yeah, once your equip catch up to the opponent, you can feel the difficulty drop drastically.

Hmm...I forgot the opponent weapons (and right now, I'm not in the mood to find it), but if I'm not mistaken, the opponent weapon is hammer, handgun, and thrown weapon.

The hammer and thrown weapon is slow (both the attack and the RA), so it shouldn't be too hard to avoid. The handgun on the other hand can prove deadly (since it's rank is above your equip) because once you get hit by a bullet, you can only defend, no time to boost and evading just means you ends up eating another bullet.

A little advice, try not to boost without a reason. You need that boost to do a dodge/roll when in a pinch. Keep your distance to above 10. Hammer is deadly on melee and thrown weapons is deadly below range 10 since there's a possibilty you got hit not by 1, but 2 or 3 of the projectile.

If evasive manouver can't save you, then here's another tactic (dangerous though). Harass her. Equip a lvl 1 bit weapon (the one where it has 8 option) and a lvl 1 handgun (the fb9) if you want. AI are generally clueless at how to evade bit weaponry. So everytime you see a save timefrime, launch that bit to her. And while she is busy with the bit, you can take this time to run away safely or harass her even more with the handgun. The danger however come if she do RA 1st before you are finished launching your bit since the bit will most likely miss and she is coming right at you.

Whoa, lvl 25 before F1? The first time I enter F1 is around lvl 19-20. Have you already got the event where's an opponent challenge you with a Maochao, bu his Maochao exploded? To open the qualifying battle, you also need to finish the tag battle and weapon limit battle at the official battle (or I usually just say tournament).
"Motto Shiawase Ni Naru"

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star
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Re: Battle Masters Mk.2

Post by star » Thu Jul 12, 2012 11:58 am

I used my love 24 Maryceles in F1 and had more than enough power, I blew right through it very easily with almost all S class except for 2 or 3 I got lazy with, a love 25 Arnval should be more than enough for F1

What is an SMG?

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Zenislez
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Re: Battle Masters Mk.2

Post by Zenislez » Thu Jul 12, 2012 12:13 pm

Sorry for using some abbreviation. Sometimes I just too lazy to write.

SMG = Sub Machine Gun

While most people say it is a machine gun, I considered them as SMG since they are small enough to be handled in one hand (though some of the last SMG did as big as a Machine Gun and your shinki handled it with one arm).
"Motto Shiawase Ni Naru"

OshareKeiji
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Re: Battle Masters Mk.2

Post by OshareKeiji » Thu Jul 12, 2012 12:31 pm

Keep in mind that there are Assault Rifles as well within the MG category.

They're just not called as such since the Rifle hierarchy in this game pertains mainly to the mid-range sniper types.
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Zenislez
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Re: Battle Masters Mk.2

Post by Zenislez » Thu Jul 12, 2012 1:41 pm

The reason why I called them SMG rather than MG is because

1. They have rapid firing
2. Sucky range (there's now in hell a MG range is shorter than a Handgun)
3. Can be handled in one hand (as far as I know, no MG or even assault rifles can be handled in one hand. Well maybe they can, but I really question the accuracy).


Guess this game categorize based on performance rather than real life counterpart clasification.
"Motto Shiawase Ni Naru"

OshareKeiji
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Re: Battle Masters Mk.2

Post by OshareKeiji » Thu Jul 12, 2012 2:31 pm

Well, the characters using them are (in essence) robots, so while there may be real elements, a few liberties are given.
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DEARDROPS
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Re: Battle Masters Mk.2

Post by DEARDROPS » Thu Jul 12, 2012 3:05 pm

Zenislez wrote:Congrats on winning the fight. But yeah, once your equip catch up to the opponent, you can feel the difficulty drop drastically.

Hmm...I forgot the opponent weapons (and right now, I'm not in the mood to find it), but if I'm not mistaken, the opponent weapon is hammer, handgun, and thrown weapon.

The hammer and thrown weapon is slow (both the attack and the RA), so it shouldn't be too hard to avoid. The handgun on the other hand can prove deadly (since it's rank is above your equip) because once you get hit by a bullet, you can only defend, no time to boost and evading just means you ends up eating another bullet.

A little advice, try not to boost without a reason. You need that boost to do a dodge/roll when in a pinch. Keep your distance to above 10. Hammer is deadly on melee and thrown weapons is deadly below range 10 since there's a possibilty you got hit not by 1, but 2 or 3 of the projectile.

If evasive manouver can't save you, then here's another tactic (dangerous though). Harass her. Equip a lvl 1 bit weapon (the one where it has 8 option) and a lvl 1 handgun (the fb9) if you want. AI are generally clueless at how to evade bit weaponry. So everytime you see a save timefrime, launch that bit to her. And while she is busy with the bit, you can take this time to run away safely or harass her even more with the handgun. The danger however come if she do RA 1st before you are finished launching your bit since the bit will most likely miss and she is coming right at you.

Whoa, lvl 25 before F1? The first time I enter F1 is around lvl 19-20. Have you already got the event where's an opponent challenge you with a Maochao, bu his Maochao exploded? To open the qualifying battle, you also need to finish the tag battle and weapon limit battle at the official battle (or I usually just say tournament).
I might try what you've just said there. And yes i've seen that maochao exploding like :O o.O, and now I have my Jillrivers and ach at lvl17. I don't know what kind of gamer I am, but I always want to level up b4 beating the bad guys XD.
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Re: Battle Masters Mk.2

Post by star » Thu Jul 12, 2012 3:24 pm

this may be hard to do but can someone post a pic of Justice's gun then? or atleast describe it

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DEARDROPS
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Re: Battle Masters Mk.2

Post by DEARDROPS » Mon Jul 16, 2012 3:16 am

right now I'm beating up guys in Club Valhalla? with my fubuki, ach, altline, strarf, jill rivers, and estoril. I want my shinkis to be at lvl20 b4 I enter the f1 XD
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I wanna curse Japan for making DEARDROPS a great game and making milktub having great musics that I can't even let a single hour without listening to it.

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Zenislez
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Re: Battle Masters Mk.2

Post by Zenislez » Mon Jul 16, 2012 3:48 am

Well, this is only suggestion DEARDROPS, but rather than grinding your shinkis love level now, it is better to just focus on your favourite shinki first and beat the game. After that you get an accessory called Heart Earring+AI. Any shinki when battling with this equipped will get her experience doubled (roughly). Making future grinding much easier.

There's also the wedding glove+ring that give the same effect, however it need at least rank 7 to equip it.

Before entering F1 battle, try not to battle those 4 special modders or fight Lilith, since once you finish fighting Lilith and the tag battle afterthat, club Valhalla will be closed temporary. At least until finish F1 battle.

And for Star, sorry, I messed up. The good news however is that after patching your game, it will fix the Justice infinite loading bug.
"Motto Shiawase Ni Naru"

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